We have extensive experience in low-polygon modeling for in-game use and high-polygon modeling for video purposes. Although Blender 3D is our main modeling tool, we can also work with requested tools such as 3DS Max and Maya.
SPINE
DRAKEMOUNT “Black Mage Raising” We worked on Spine animation and in-game effects for this 2D action game. 2D work through DragonBone Studio is also possible.
UNITY
We have experience in various projects using the UNITY Engine, including game openings, game effects, VR backgrounds, AR graphic asset creation, 2D animation, and video editing.

UNREAL
